![]() Over at Metro, their review unironically bandies the term roguelike about while lashing out at the ‘immersive sim’ label oft applied to Arkane’s games. But such highs only make Deathloop‘s general plot failures all the more disappointing. There are a few moments where Deathloop‘s plot shines in unique, only-in-games ways-especially when you sneak up on certain characters talking to clones of themselves. When it’s good, it’s classic, Bethesda-at-its-best storytelling. Clearly, someone at Arkane tried building a cohesive world where these characters grapple with the high-concept weirdness that keeps the islanders not only trapped in a time loop but also able to interact with clones of themselves. On our first pass of coverage we’ve found a few reviews that made us think, challenged our own thoughts on the game, and otherwise yelling at our computer monitors like totally normal people.Īt Ars Technica, the ‘sloppy’ nature of the game makes it feel like an unfinished product, rushed out for release with a vanishingly small world in both the map sense and world building sense.ĭeathloop‘s missions eventually string together a vague story of the Visionaries’ crisscrossing relationships. Here’s the update! STUCK IN A LOOPĭEATHLOOP commentary is all over the place – a fact that makes the search for good games writing all the more interesting. And Adam Alvernaz joins as Outreach Coordinator…a role we’ll talk about more soon. We’ve also brought in Sebastian Artola who joins as our new Community Manager – which means we’ll be working on creating community once again. Our Larissa Jones is the lead curator for the year. For our part, Team GGW looks a bit different this year. Of course, this year brings with it new COVID-19 challenges as school jurisdictions tackle surging case numbers across North America, all while trying to return to ‘normal’. We’re back for another school year - footloose and fancy free. Reviews, news, features, and more await you each week as the curators of Good Games Writing scour the Internet for the best of the best. The Weekly is your round-up of all the best in games writing and related spaces. ![]() ![]() The best games writing from around the web. ![]()
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